Raycasting
3:00 PM
I did something with bezier curves today, and achieved some kind of good looking grass.
It was good, but I am thinking now of doing something right from the basics. So, I choose Raycasting.
Raycasting is nothing, just casting rays and computing intersections so to visualize the space. I am going to do a 2D version first, which consists of an object, which casts out light in a cone (torch) fashion, and the path lights up.
5:00 PM
Raycasting was so much fun!! I was able to create a shadow like 2D effect, where the circle is a
Raycaster, and casts ray in all direction, and displays the ray when it hits a boundary/wall.
Amazing Man.
ReplyDeleteThis is p5???
😀😀
Yes Govind!! This is p5.js :D
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